6.1 KiB
title | author | geometry |
---|---|---|
Weapon Systems Midterm Equation Sheet | Aidan Sharpe | margin=1in |
Aerodynamics
Mach number:
M = \frac{v_\text{missile}}{v_\text{sound}}
Dynamic pressure:
Q = \frac{\rho}{2}v^2 \approx 0.7 P M^2
, where \rho
is ambient density, v
is the missile velocity, P
is the ambient pressure, and M
is the Mach number.
Pressure waves:
\mu = \arcsin\left(\frac{1}{\text{M}}\right)
, the angle of a supersonic shock wave above the direction of motion, where M
is the Mach number.
Force coefficients:
C_N = \frac{N}{Q S_\text{Ref}} \approx C_{N_\alpha} \alpha
, where N
is the normal force, S_\text{Ref}
is the maximum cross-sectional area (calculate using diameter of the missile), C_{N_\alpha}
is a constant, and \alpha
is the angle of attack.
Moment coefficients:
C_m = \frac{m}{Q S_\text{Ref} L_\text{Ref}}
, where m
is the pitching moment, and L_\text{Ref}
is the reference length.
Induced drag:
C_{D_I} = C_N \alpha = C_{N_\alpha} \alpha^2 = \frac{1}{C_{N_\alpha}} \left(\frac{n_z W}{Q S_\text{Ref}}\right)^2
, where n_z
is the maneuver acceleration, and W
is the missile weight.
Maneuver G's:
n_z = \frac{N}{W} = C_{N_\alpha} \frac{\alpha Q S_\text{Ref}}{W}
, where N
is the normal force, and W
is the missile weight.
Lift:
L = N\cos(\alpha) - A\sin(\alpha) \approx N
, where N
is the normal force, and A
is axial drag.
Drag:
D = A\cos(\alpha) + N\sin(\alpha) \approx A + N\alpha
, where A
is axial drag, and N
is normal force.
Static margin:
SM = CG - CP
, where CG
is the center of gravity, and CP
is the center of pressure. Unstable when SM > 0
(CG is aft of CP). As a rule of thumb, SM \approx -0.5d
, where d
is the missile diameter.
Body fineness ratio:
BFR = \frac{l}{d}
, where l
is the missile length, and d
is the missile diameter. Typically between 5 and 25.
Nose fineness ratio:
NFR = \frac{l}{d}
, where l
is the nose length, and d
is the maximum nose diameter. Typically between 2 and 4.
Rocket Propulsion
Rocket thrust:
F = \frac{\dot{W} v_e}{g} + (P_e + P_a)A_e = \frac{P_0 A^*}{C^*}v_e + (P_e + P_a)A_e
, where \dot{W}
is the propellant weight flow rate, v_e
is the exhaust exit velocity, P_e
is the exit pressure, P_a
is the outside pressure, and A_e
is the nozzle exit area.
Mass flow rate:
\dot{m} = \frac{\dot{W}}{g}
Weight flow rate:
\dot{W} = g\frac{P_0 A^*}{C^*}
, where P_0
is the chamber pressure, A^*
is the throat area, and C^*
is the characteristic velocity of burned propellants.
Characteristic velocity:
C^* = \frac{223}{K}\sqrt{\frac{T_0}{m}}
, where m
is molecular weight, K
is a function of the specific heat ratio, and T_0
is the flame temperature.
Specific impulse:
I_{sp} = \frac{F}{\dot{W}}
Exit velocity:
v_e = g I_{sp}
Ideal burnout velocity:
V_{BO_I} = g I_{sp} \ln\left(\frac{W_L}{W_{BO}}\right)
, where W_L
is the weight of the vehicle at launch, and W_{BO}
is the weight of the vehicle at burnout.
Realistic burnout velocity:
V_{BO} = V_{BO_I} - g \sin(\bar{\gamma})T_{BO}
, where \bar{\gamma}
is the average flight path angle, and T_{BO}
is the time at burnout.
Rocket velocity:
v(t) = v_0 + v_e \ln\left(\frac{m_0}{m(t)}\right) - g\sin(\bar{\gamma})t
, where v_0
is the initial velocity, m_0
is the initial mass, and m(t)
is the mass at time t
.
Weapon Control Systems
Total engagement time:
TET = \frac{ROF - R_\text{min}}{v_t}
, where ROF
is the range of open fire, R_\text{min}
is the range of the final shot, and v_t
is the velocity of the target.
Duration of first shot:
TOF_1 = \frac{ROF}{v_m + v_t}
, where v_m
is the velocity of the missile, and v_t
is the velocity of the target.
Depth of fire:
DOF = \frac{TET - TOF_1}{T_H} + 1
, where T_H
is the homing time.
Time between launches:
\Delta T_L = T_H\left(1 + \frac{v_t}{v_m}\right)
, where T_H
is homing time, v_t
is the velocity of the target, and v_m
is the velocity of the missile.
Total launching time:
N_L = N \Delta T_L
Time to go:
TGO = \frac{|\vec{R}_{TM}|}{\cos(\theta_m)|\bar{v}_m| + \cos(\theta_t)|v_t}
, where R_{TM}
is the vector from the missile to the target, \theta_m
is the angle between \bar{v_m}
and \vec{R}_{TM}
, \bar{v_m}
is the average remaining weapon velocity, \theta_t
is the angle between \vec{R}_{TM}
and v_t
, and v_t
is the target velocity (assumed constant).
Predicted intercept point:
\overrightarrow{PIP} = \vec{R}_T + TGO \vec{v_t}
, where R_T
is the current vector from the illuminator to the target.
Power density at the missile seeker:
PDMS = \frac{P_T G_T \sigma_{RCS}}{L_{IL} (4\pi)^2 R_T^2 R_{TM}^2}
, where P_T
is the illuminator transmit power, G_T
is the antenna gain, \sigma_{RCS}
is the radar cross section of the target, L_{IL}
is the total of the transmit losses of the illuminator, R_T
is the distance from the RF source to the target, and R_{TM}
is the distance from the target to the missile seeker.
Trajectory Design
Midcourse heading error:
\varepsilon = \arccos\left(\frac{\vec{R}_{TGO} \cdot \vec{v}_{M}}{|\vec{R}_{TGO}| |\vec{v}_{M}|}\right)
Terminal guidance heading error:
\varepsilon = \arccos\left(\frac{\vec{R}_{TM} \cdot \vec{v}_{TM}}{|\vec{R}_{TM}| |\vec{v}_{TM}|}\right)
Thrust energy optimization:
E_\text{thrust} = E_\text{preburnout drag} + \int\limits_{s_\text{burnout}}^{s_\text{final}} \text{Drag} ds + E_\text{grain} + \frac{1}{2}\frac{W_M}{g}v_\text{final}^2 + W_M(h_\text{final} - h_\text{initial})
, where s
is the incremental path length of the trajectory, v_\text{final}
is the final velocity of the interceptor, h
is the interceptor altitude, W_M
is the weight of the interceptor without fuel.
Optimal dynamic pressure:
Q_\text{opt} = \frac{W_M}{s_\text{Ref}}\sqrt{C_A C_{N_\alpha}}
Cruise altitude:
h_\text{opt} \approx 2.3 \times 10^4 \ln\left(\frac{W_M}{s_\text{Ref} M^2 \sqrt{C_A C_{N_\alpha}}}\right)
, where W_M
is the weight of the empty missile and M
is the Mach number.
Optimal turn:
R_\text{opt} = \frac{v^2}{n_z g}