15 lines
373 B
GDScript
15 lines
373 B
GDScript
class_name PlayerCamera extends Camera3D
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var theta : float = 0.0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var starting_position = Vector3(0,0,10)
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set_position(starting_position)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var offset = Vector3(0,0,-0.01)
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translate(offset)
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