Planet-Miner/devlog.md
2023-11-29 14:01:37 -05:00

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# Planet Miner Development Log
## November 24th, 2023
### General Comments
- Messed around with Godot, didn't really find it all that interesting.
- Started writing a game engine in C.
- Really liking it so far
- Feels like I have finer control
- I'll definitely be using my mouse less, so that's nice
### C-Based Game Engine
- Boiler plate! Boiler plate! Boiler plate!
- I can't render a boiler or its plate yet.
- Window opens
- Can draw triangle with vertex and fragment shader
- Text file loading works
#### Text File Reading Functions
- Very nice
- Nice wrapper for builtin functions
- Probably will be used a lot, better keep it simple
### Error Codes?
- Gonna be writing a lot of code that throws errors, especially when writing all this darn ***BOILER PLATE***
- Error code standards to be implemented - will be documented when done
## November 25th, 2023
### Boiler plate
- Fixed text file loading not always null terminating stream
- Cube rendering!