Cube rendering in c!
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# Planet Miner Development Log
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## November 24th, 2023
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### General Comments
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- Messed around with Godot, didn't really find it all that interesting.
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- Started writing a game engine in C.
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- Really liking it so far
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- Feels like I have finer control
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- I'll definitely be using my mouse less, so that's nice
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### C-Based Game Engine
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- Boiler plate! Boiler plate! Boiler plate!
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- I can't render a boiler or its plate yet.
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- Window opens
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- Can draw triangle with vertex and fragment shader
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- Text file loading works
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#### Text File Reading Functions
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- Very nice
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- Nice wrapper for builtin functions
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- Probably will be used a lot, better keep it simple
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### Error Codes?
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- Gonna be writing a lot of code that throws errors, especially when writing all this darn ***BOILER PLATE***
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- Error code standards to be implemented - will be documented when done
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## November 25th, 2023
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### Boiler plate
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- Fixed text file loading not always null terminating stream
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- Cube rendering!
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