Back online. Major progress
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52
godot/main.tscn
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52
godot/main.tscn
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[gd_scene load_steps=10 format=3 uid="uid://b4ssaqxtmkfpq"]
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[ext_resource type="PackedScene" uid="uid://clkrjexk1mje0" path="res://PlanetGeneration.tscn" id="1_65in3"]
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[ext_resource type="Texture2D" uid="uid://osf4dpcksyxa" path="res://cc71d02a-1e5a-4aa3-a8f2-44f262a17d38_scaled.jpg" id="1_vooe1"]
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[ext_resource type="Script" path="res://Camera3D.gd" id="2_4ip6j"]
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[ext_resource type="Script" path="res://PlanetData.gd" id="2_gy4ke"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_vl6wy"]
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panorama = ExtResource("1_vooe1")
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[sub_resource type="Sky" id="Sky_78gnh"]
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sky_material = SubResource("PanoramaSkyMaterial_vl6wy")
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[sub_resource type="Environment" id="Environment_qj44i"]
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background_mode = 2
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background_energy_multiplier = 0.68
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sky = SubResource("Sky_78gnh")
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ambient_light_color = Color(0.14902, 0.14902, 0.14902, 1)
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ambient_light_sky_contribution = 0.75
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ambient_light_energy = 2.59
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tonemap_mode = 2
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glow_enabled = true
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_huf6x"]
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noise_type = 0
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frequency = 1.0
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fractal_octaves = 10
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[sub_resource type="Resource" id="Resource_aso5l"]
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script = ExtResource("2_gy4ke")
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radius = 1.0
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resolution = 100
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noise_map = SubResource("FastNoiseLite_huf6x")
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amplitude = 1.0
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min_height = 0.9
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flatness = 6.0
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[node name="Main" type="Node3D"]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.408033, 0.826428, 0.387978, 0.660572, -0.560588, 0.499385, 0.630202, 0.0525216, -0.774653, 5.16053, 224.499, -333.943)
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shadow_enabled = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_qj44i")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -13.8584)
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script = ExtResource("2_4ip6j")
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[node name="Planet" parent="." instance=ExtResource("1_65in3")]
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planet_data = SubResource("Resource_aso5l")
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