Back online. Major progress

This commit is contained in:
2024-02-16 12:39:30 -05:00
parent 73f6f4e138
commit c2399094c4
10 changed files with 348 additions and 9 deletions

View File

@ -0,0 +1,14 @@
shader_type spatial;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
}
//void light() {
// Called for every pixel for every light affecting the material.
// Uncomment to replace the default light processing function with this one.
//}