Started planet generation tutorial
This commit is contained in:
@ -1,37 +0,0 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://qnald0ho64ew"]
|
||||
|
||||
[ext_resource type="Script" path="res://ProceduralGeneration/TerrainGeneration.gd" id="1_w5er5"]
|
||||
[ext_resource type="Script" path="res://PlayerCamera.gd" id="2_r4r2e"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vts4b"]
|
||||
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
|
||||
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_c4t1l"]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_vts4b")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_qynbc"]
|
||||
background_mode = 2
|
||||
sky = SubResource("Sky_c4t1l")
|
||||
tonemap_mode = 2
|
||||
glow_enabled = true
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_38n1c"]
|
||||
frequency = 0.0305
|
||||
|
||||
[node name="Main" type="Node3D"]
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_qynbc")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(-0.866024, -0.433016, 0.250001, 0, 0.499998, 0.866026, -0.500003, 0.749999, -0.43301, 0, 0, -30.0417)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="TerrainGeneration" type="Node" parent="."]
|
||||
script = ExtResource("1_w5er5")
|
||||
noise = SubResource("FastNoiseLite_38n1c")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 43.4701)
|
||||
script = ExtResource("2_r4r2e")
|
Reference in New Issue
Block a user