[gd_scene load_steps=7 format=3 uid="uid://qnald0ho64ew"] [ext_resource type="Script" path="res://ProceduralGeneration/TerrainGeneration.gd" id="1_w5er5"] [ext_resource type="Script" path="res://PlayerCamera.gd" id="2_r4r2e"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vts4b"] sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) [sub_resource type="Sky" id="Sky_c4t1l"] sky_material = SubResource("ProceduralSkyMaterial_vts4b") [sub_resource type="Environment" id="Environment_qynbc"] background_mode = 2 sky = SubResource("Sky_c4t1l") tonemap_mode = 2 glow_enabled = true [sub_resource type="FastNoiseLite" id="FastNoiseLite_38n1c"] frequency = 0.0305 [node name="Main" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_qynbc") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866024, -0.433016, 0.250001, 0, 0.499998, 0.866026, -0.500003, 0.749999, -0.43301, 0, 0, -30.0417) shadow_enabled = true [node name="TerrainGeneration" type="Node" parent="."] script = ExtResource("1_w5er5") noise = SubResource("FastNoiseLite_38n1c") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 43.4701) script = ExtResource("2_r4r2e")