Cube rendering in c!

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2023-11-29 14:01:37 -05:00
commit ef44b24798
14 changed files with 502 additions and 0 deletions

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#version 330 core
layout(location = 0) in vec3 vertexPosition_modelspace;
uniform mat4 MVP;
void main(){
gl_Position = MVP * vec4(vertexPosition_modelspace,1);
}