Cube rendering in c!
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62
Makefile
Normal file
62
Makefile
Normal file
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# the name of your executable
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TARGET = PlanetMiner
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# launches your target in terminal
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RUN = ./$(TARGET)
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# directory for your source files
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SRC_DIR = src
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# directory for your object files
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BUILD_DIR = bin
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# add more CompilerFLAGS as your project requires
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CFLAGS = -Wall -Wextra -O3
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# add libraries for your project here
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LDFLAGS =
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# add library linker commands here (start with -l)
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LOADLIBS = -lglfw -lGLEW -lGL
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# add library search paths here (start with -L)
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LDLIBS =
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# add include paths (start with -I)
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INC =
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# finds all your objects that corrispond to your .cpp files, system agnostic version
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OBJECTS := $(patsubst $(SRC_DIR)/%.c, $(BUILD_DIR)/%.o, $(wildcard $(SRC_DIR)/*.c))
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.PHONY: all
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# makes build directory, updates your objects, builds your executable
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all:
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mkdir -p $(BUILD_DIR)
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+$(MAKE) $(TARGET)
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# updates your objects, builds your executable
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$(TARGET): $(OBJECTS)
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$(CC) $(OBJECTS) $(CFLAGS) -o $@ $(LOADLIBS) $(LDFLAGS) $(LDLIBS) $(INC)
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# builds your objects
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$(BUILD_DIR)/%.o: $(SRC_DIR)/%.c
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$(CC) $(CFLAGS) -c $< -o $@ $(LOADLIBS) $(LDFLAGS) $(LDLIBS) $(INC)
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# deletes your built objects and executable
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.PHONY: clean
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clean:
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-rm -rf $(BUILD_DIR) $(TARGET)
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clear
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# makes build direcotry, updates your objects, builds your executable, launches your program
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.PHONY: run
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run:
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+$(MAKE) all
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$(RUN)
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# explains the only three options you should be using (unless you build more of your own)
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.PHONY: help
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help:
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@echo "`make` - builds/updates everything, is ready to run with `$(RUN)` after completion"
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@echo "`make clean` - removes object file folder and executable"
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@echo "`make run` - builds/updates everything, runs immediately"
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