Added automatic procedural level of detail to planets

This commit is contained in:
2024-02-29 09:00:00 -05:00
parent c2399094c4
commit ec869732ba
14 changed files with 326 additions and 237 deletions

View File

@ -0,0 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b6k6wbhtpun32"]
[ext_resource type="Shader" path="res://Shaders/Planet/PlanetShading.gdshader" id="1_cymf1"]
[resource]
render_priority = 0
shader = ExtResource("1_cymf1")