Added automatic procedural level of detail to planets

This commit is contained in:
2024-02-29 09:00:00 -05:00
parent c2399094c4
commit ec869732ba
14 changed files with 326 additions and 237 deletions

13
godot/Global.gd Normal file
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@tool
extends Node
var camera_position : Vector3
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass