Camera mouse look and trees
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17
godot/Player.tscn
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17
godot/Player.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dmyni0e38gals"]
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[ext_resource type="Script" path="res://Scripts/Player/Camera3D.gd" id="2_yhea5"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_o57nv"]
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("2_yhea5")
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[node name="Pivot" type="Node3D" parent="."]
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[node name="Camera3D" type="Camera3D" parent="Pivot"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4989, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("CapsuleShape3D_o57nv")
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