Camera mouse look and trees
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@ -5,15 +5,15 @@
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[ext_resource type="Texture2D" uid="uid://0evqagsrs13i" path="res://Earth-LikeGradient.tres" id="2_7sfjj"]
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[ext_resource type="Script" path="res://Scripts/PlanetGeneration/PlanetMeshFace.gd" id="2_gjljs"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_jxd44"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_jb0os"]
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noise_type = 0
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frequency = 1.0
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fractal_octaves = 10
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[sub_resource type="Resource" id="Resource_fsixp"]
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[sub_resource type="Resource" id="Resource_im6ku"]
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script = ExtResource("2_5f7j5")
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radius = 50.0
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noise_map = SubResource("FastNoiseLite_jxd44")
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radius = 2000.0
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noise_map = SubResource("FastNoiseLite_jb0os")
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amplitude = 0.1
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planet_color = ExtResource("2_7sfjj")
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flatness = 6.0
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@ -27,7 +27,7 @@ refraction_texture_channel = 2
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[node name="Planet" type="Node3D"]
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script = ExtResource("1_0ns5c")
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planet_data = SubResource("Resource_fsixp")
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planet_data = SubResource("Resource_im6ku")
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[node name="Up" type="Node3D" parent="."]
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script = ExtResource("2_gjljs")
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@ -55,6 +55,6 @@ normal = Vector3(0, 0, -1)
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[node name="CSGSphere3D" type="CSGSphere3D" parent="."]
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material_override = SubResource("StandardMaterial3D_bs67n")
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radius = 50.0
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radius = 2000.0
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radial_segments = 100
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rings = 100
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