[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b6k6wbhtpun32"]

[ext_resource type="Shader" path="res://Shaders/Planet/PlanetShading.gdshader" id="1_cymf1"]

[resource]
render_priority = 0
shader = ExtResource("1_cymf1")
