[gd_scene load_steps=7 format=3 uid="uid://qnald0ho64ew"]

[ext_resource type="Script" path="res://ProceduralGeneration/TerrainGeneration.gd" id="1_w5er5"]
[ext_resource type="Script" path="res://PlayerCamera.gd" id="2_r4r2e"]

[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vts4b"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)

[sub_resource type="Sky" id="Sky_c4t1l"]
sky_material = SubResource("ProceduralSkyMaterial_vts4b")

[sub_resource type="Environment" id="Environment_qynbc"]
background_mode = 2
sky = SubResource("Sky_c4t1l")
tonemap_mode = 2
glow_enabled = true

[sub_resource type="FastNoiseLite" id="FastNoiseLite_38n1c"]
frequency = 0.0305

[node name="Main" type="Node3D"]

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_qynbc")

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866024, -0.433016, 0.250001, 0, 0.499998, 0.866026, -0.500003, 0.749999, -0.43301, 0, 0, -30.0417)
shadow_enabled = true

[node name="TerrainGeneration" type="Node" parent="."]
script = ExtResource("1_w5er5")
noise = SubResource("FastNoiseLite_38n1c")

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 43.4701)
script = ExtResource("2_r4r2e")
